That makes it easy to work out how long a conversion will take - and which model/speed to use given that many of us have limited time to work on these things. The real life slomo speed range on my system ranges from 13.4 original frames a second on 4x Apollo (and about the same on all Apollo speeds) to 40 original fps on 2x Chronos fast. So based on that, at 576p, Chronos fast is now about 2 to 3 times faster than Apollo at 2x slomo, is about the same at 4x slomo, and is around half as fast at 8x slomo. Yes there is a small speed increase on my system, again about 5%, but what really matters I think is the fps comparison based on the original video frame numbers (assuming that the same fps rate will be maintained after processing). On slomo, I feel that the benchmark numbers are unhelpful, and for some may be misleading. With them, there is a small 5% improvement, enough to take me up over the 100 fps mark at 2x upscale - handy! On my 3060 ti system I see about 50% speed improvement in Artemis High at 1080p, though I am mainly interested in upscaling and sometimes slowing down older videos sometimes as low as 288p. Latest Version: Topaz Photo AI 2.2.0 LATEST. ![]() ES Maximize Image/Photo Quality on Autopilot. ![]() 100 Safe and Secure Free Download (32-bit/64-bit) Latest Version 2023. Gaia 1X: 12.18 fps 2X: 8.1 fps 4X: 3.59 fpsĤX Slowmo Apollo: 17.28 fps Chronos: 25.74 fps Chronos Fast: 26.1 fpsĪrtemis 1X: 19.45 fps 2X: 7.14 fps 4X: 1.92 fps Download Topaz Photo AI for Windows PC from FileHorse. Please go to the user benchmarking thread to share your benchmark results.įastest version yet! Topaz Video AI v3.2.0ĬPU: Intel(R) Core(TM) i9-10900K CPU 3.70GHz 63.89 GBĪrtemis 1X: 29.93 fps 2X: 15.56 fps 4X: 4.24 fps Processing Settings: device: 0 vram: 1 instances: 1Īrtemis 1X: 14.17 fps 2X: 5.45 fps 4X: 1.45 fps Processing Settings: device: 0 vram: 1 instances: 0Īrtemis 1X: 19.06 fps 2X: 10.84 fps 4X: 3.59 fps GPU: NVIDIA GeForce RTX 3080 Ti 11.816 GB Thanks in advance for your feedback!ĬPU: Intel(R) Core(TM) i9-10900KF CPU 3.70GHz 31.939 GB Please take a look at the Video Roadmap Update for more context on what we’re focusing on right now. Support for smaller patch updates on Windows.Parameter values are retained when switching scales.Fixes watermarking issues when the user is logged in.Default transcode audio bitrate changed to 320kbps.*MTS videos can now be imported from the app file navigator Fixes processing failures on Intel Mac (machine crashes still waiting on Apple).Fixes issues with processing on Intel A770 using the latest driver.At least now people with RTX 3000, 40 (in a few months apparently) can get upscaling via video player if they don’t need stabalization or temporal upscaling, or like 4K super fancy tweaked stuff.A new release of Topaz Video AI is now available. If it all works (with the Nvidia control panel → Video settings → Video Super Resolution set to 2 or 4) you should see a decent increase in GPU power and usage when running. For shaders, it’s in one of the dropdown menus regarding ‘Play/playback’, and that brings you to a confusing small window where you should select “DX11” from ‘DX9’ (click it), then click the weird small bar next to that to show the list of shaders (ie, colorspace/color range adjustors, various sharpening), then click on the Post-Process area, and click ‘Add’ and okay/save it. ![]() Anyone looking to download this needs to install the MPC-BE program from another download site (I forgot… lol), install it, then run the matching CMD script.
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